You will fluff salvoes, but you will land 20-40k salvoes with alarming regularity. A poor grouping on 12 guns in annoying, on 6 guns it means one overpen. The problem with average dispersion is that 6 guns make it feel a lot worse. So, in practice, dispersion is average, neither hot nor cold. Well, dispersion is Yamato esque, meaning pretty good sigma, but poor vertical dispersion, and no access to a unique upgrade to tighten it up. Base reload is 27 seconds, with roughly 19k citadel alpha damage, quite a wallop. Shikishima has less DPM, but an arguably better alpha strike. We will begin with the obvious, the guns. I have played over a thousand games in Yamato, some 30 in Shiki and over a hundred in Musa.Įssential, what you get, is a Yamato with four differences. Is this ship worth its price, or should you just play Yamato (or better still, the Musashi) instead?īefore we get into this, as a disclaimer, I am a BB main, having reached rank 1 in BBs several times, as well as having played in typhoon league. It seems WG took the Yama, threw on 510mm guns, and created an IJN version of the Gneisenau, at the exorbitant price tag of 32000 steel, as most people who play competitive queues have 3-4 steel ships. The "other Yamato," the Shittyshima, the "big boom," are among the appelations of this misunderstood BB. Shikishima Review (or, how to be heard across the map)
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